#include<windows.h>
#include<gl.h>
#include<glu.h>
#include<glut.h>
#include <stdlib.h>
static int year = 0, day = 0;
void init(void)
{
glClearColor (0.0,
0.0, 0.0, 0.0);
glShadeModel
(GL_FLAT);
}
void display(void)
{
glClear
(GL_COLOR_BUFFER_BIT);
glColor3f (1.0,
1.0, 1.0);
glPushMatrix();
glutWireSphere(1.0,
20, 16); /* draw sun */
glRotatef
((GLfloat) year, 0.0, 1.0, 0.0);
glTranslatef (2.0,
0.0, 0.0);
glRotatef
((GLfloat) day, 0.0, 1.0, 0.0);
glutWireSphere(0.2,
10, 8); /* draw smaller planet */
glPopMatrix();
glutSwapBuffers();
}
void reshape (int w, int h)
{
glViewport (0, 0,
(GLsizei) w, (GLsizei) h);
glMatrixMode
(GL_PROJECTION);
glLoadIdentity ();
gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt (0.0,
0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
}
void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 'd':
day = (day +
10) % 360;
glutPostRedisplay();
break;
case 'D':
day = (day -
10) % 360;
glutPostRedisplay();
break;
case 'y':
year = (year
+ 5) % 360;
glutPostRedisplay();
break;
case 'Y':
year = (year
- 5) % 360;
glutPostRedisplay();
break;
case 27:
exit(0);
break;
default:
break;
}
}
int main(int argc, char** argv)
{
glutInit(&argc,
argv);
glutInitDisplayMode
(GLUT_DOUBLE | GLUT_RGB);
glutInitWindowSize
(500, 500);
glutInitWindowPosition (100, 100);
glutCreateWindow
(argv[0]);
init ();
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutKeyboardFunc(keyboard);
glutMainLoop();
return 0;
}
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