#include<windows.h>
#include<gl.h>
#include<glu.h>
#include<glut.h>
void Display(void);
void myInit(void);
int main(int argc,char **argv)
{
glutInit(&argc,argv);
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
glutInitWindowSize(400,300);
glutInitWindowPosition(0,0);
glutCreateWindow("MY FIRST LINE");
myInit();
glutDisplayFunc(Display);
glutMainLoop();
return
0;
}
void myInit(void)
{
glClearColor(1.0,1.0,1.0,0.0);
glColor3f(1.0,0.0,0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0,800.0,0.0,600.0);
}
void Display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_LINES);
glVertex2f(0,0);
glVertex2f(800,600);
glEnd();
glFlush();
}
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